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Mesh created in code is not visible

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void Start () { Mesh mesh=new Mesh(); mesh.vertices = new Vector3[] {new Vector3(0, 0, 0), new Vector3(0, 100, 0), new Vector3(100, 100, 100)}; mesh.uv = new Vector2[] {new Vector2(0, 0), new Vector2(0, 1), new Vector2(1, 1)}; mesh.triangles = new int[] { 0,1,2 }; gameObject.AddComponent(); gameObject.AddComponent().mesh=mesh; } I can't see my mesh :/ Why? Camera is set to 0,0,-64 with no rotation

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