void Start ()
{
Mesh mesh=new Mesh();
mesh.vertices = new Vector3[] {new Vector3(0, 0, 0), new Vector3(0, 100, 0), new Vector3(100, 100, 100)};
mesh.uv = new Vector2[] {new Vector2(0, 0), new Vector2(0, 1), new Vector2(1, 1)};
mesh.triangles = new int[] { 0,1,2 };
gameObject.AddComponent();
gameObject.AddComponent().mesh=mesh;
}
I can't see my mesh :/ Why?
Camera is set to 0,0,-64 with no rotation
↧