Hello
I've imported a .png containing look of a button.I've set texture type to GUI and warp to clamp.The texture has 210x32 pixels.
Then,I've created C# script:
public class MainMenu : MonoBehaviour
{
public Texture2D aboutButton;
public Texture2D optionsButton;
public Texture2D helpButton;
float menuButtonWidth = 210;
float menuButtonHeight = 32;
// Use this for initialization
void Start ()
{}
// Update is called once per frame
void Update ()
{}
void OnGUI()
{
GUI.Button(new Rect(20,20,menuButtonWidth,menuButtonHeight),optionsButton);
GUI.Button(new Rect(20,62,menuButtonWidth,menuButtonHeight),helpButton);
GUI.Button(new Rect(20,104,menuButtonWidth,menuButtonHeight),aboutButton);
}
}
And my problem is that these button are to large,or the textures are shrinked.
What causes my issue,and how to solve it?Help me please.
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